That’s where I’m left wondering about the final product and how much interactivity makes a difference in the final experience. I could believe Goodbye Volcano High would be a Netflix animated series if it weren’t a video game. If it were a movieĭespite some issues with its controls, the bits of story I saw signaled a promising teen drama. Some prompts involved timing control stick inputs and button presses at the same time, which felt like the gameplay version of patting your head and rubbing your stomach at the same time. Musical segments prompted me to hold the control stick in different directions based on clear visual cues, but I needed to time my inputs slightly ahead of when the prompt would actually appear because of lag (it’s unclear if that was an issue with the way the demo was set up or a timing quirk in the game). Unfortunately, the controls didn’t quite come together for me during my hands-on time. Most of the satisfaction comes from pressing the keys on beat, to the point that you can listen to the song for the cues without looking at the screen if you’re really locked into the music. Many successful rhythm games (or mini-games in existing products) involve pressing buttons at the right times, like in Guitar Hero, simulating beats and rhythms. However, Goodbye Volcano High‘s current iteration of the minigame doesn’t quite feel intuitive yet. Later chapters force the player to choose between focusing on Fang’s band, her friends, and other priorities.Īdding a musical element to the game makes sense because of how important Fang’s music is to them. Any choices you make can impact its ending, according to KO_OP. Goodbye Volcano High has two main components to its gameplay: decision-making and rhythm game interludes. Original soundtrack composed by Dabu ( Winding Worlds, Dwarf Fortress) featuring Montreal musician Brigitte Naggar of Common Holly on vocals.Steam saw more than 7,500 titles added to its library throughout 2017.Written using the storytelling engine that powers Heaven’s Vault, 80 Days, and Sorcery.Stunning hand-drawn art and character animations-feels like a playable cartoon.DualSense wireless controller haptic technology creates a new kind of storytelling experience.Simple, intuitive, and accessible interactions.Fully voice-acted cast featuring Lachlan Watson ( Chilling Adventures of Sabrina). Branching narrative: navigate through difficult choices with far-reaching consequences.Cinematic Narrative Meets Visual Novel – Experience gameplay that combines visual novel and cinematic narrative elements.Dino Minigames and Prehistoric Interactions – Immersive and seamlessly integrated minigames, like in-game dinosaur-themed social media and interactive one-offs.Don’t Let the Apocalypse Get You Down – Write songs, play instruments, and compose lyrics with an interactive rhythm and lyrics system.Chosen Family Values – Nurture relationships with friends, family, acquaintances, frenemies, and crushes to build affinity and change the course of your gameplay.Discover what the future holds as you play through your final year at Volcano High. Decide Who To Be – Your choices shape who Fang becomes, and determine your gameplay experience.Goodbye Volcano High is a story-driven, choice-based cinematic adventure game about personal growth, acceptance, and the power of community. So the world’s ending-do you tell your crush your feelings? Fix your messed up family dynamic? Write the best song ever ever ever? Try to do it all? Just Fang’s luck: they finally figure out what they want out of life, and now the world’s about to explode. Goodbye Volcano High is a visual novel developed and published by KO_OP.
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